• Crafting System - Journey for the Crown

    I've never been a fan of the grind involved with crafting systems. Too many make games make you spend hours on end trying to get that end game item. I've got a different idea with this crafting system.

    May 27th, 2019



  • New Walls Journey for the Crown

    It took  me a long time to revamp each scene in my game but this is what I've been doing for the last month. In the first half part of this video you can see the way the walls fade in and out.

    May 4th, 2019



  • Journey for the Crown City Update. The Big Bull

    It's been a little while since I last posted. I wanted to share a little city update today. I've gone ahead and added quite a bit of detail to spruce up this scene. Not nearly done with it yet. Some notable things I've added are patios, vines, new gardens, statues, crates and barrels.

    May 4th, 2019



  • In-Game Clock

    Just added a new in game clock. Sped up for a demonstration. I designed it so it would also b e controlling lights and texture brightness(windows, sun-shafts etc). Some quests and adventures may look at current or elapsed time.

    Mar 20th, 2019



  • Journey for the Crown Throne Room

    I revisited the throne room today... :P Tried some new lighting and created some sun shafts coming through the windows from the garden outside. turned out really nice. A huge effect that gave this scene a much needed boost. 

    Mar 14th, 2019



  • Here's a short battle in a demo encounter for Journey for the Crown. I've made several changes that improved the way the combat feels and looks. Let me know what you think!

    Feb 23rd, 2019



  • Castle Courtyard Scene.

    I've made further updates to the courtyard scene. To give it a little life I've added some birds and a few characters for now. There will be around 20-30 more characters roaming. A merchant was added and his UI was upgraded. The interface works for all sorts of merchant types.

    Feb 23rd, 2019



  • Beach Preview Giffy

    Just a small preview of the beach area in the main city of Journey for the Crown. We've completed this scene for the most part(NPC aside). Updates done are water and texturing upgrades. We've also trimmed out the old dock area made of stone.

    Dec 31st, 2018



  • Castle Cavern - Dragon Lair

    Just finished another scene. Below the castle keep lies a warm cavern with fissures of lava. A resting place once for a dragon but now abandoned. What could be lurking near by....

    Dec 15th, 2018



  • JFTC - Animations, Story, Combat and More

    It's been a while since my last update, so I wanted to put together something a bit bigger then the usual. What you see here is my character who's been invited to the castle to solve a mystery. It's not very far in that this main quest begins and reveals the main protagonist.

    Oct 10th, 2018