• Castle Garden

    Here is the castle garden. Inside the middle of the castle resides this royal garden open from above to bring some much needed light into the area. This scene features a balcony which you can either move along it or below depending if your player triggers the above floor to activate.

    Sep 8th, 2018

     

     

  • Inventory Update

    I love this stage, the polish. Well just a bit of a polish and some cool updates to the inventory system. If you read one of my older posts from about a year ago the inventory looked a bit ummm terrible. So I'm proud to show off this version instead!

    Sep 5th, 2018

     

     

  • Some Portraits JFTC

    Here are some new portraits I whipped up in a couple of days. It's a ton of work drawing but it's just so relaxing to do. I tend to switch from coding and designing to drawing a couple times a month. But mostly I put the drawing on the backburner for the polishing stage.

    Sep 5th, 2018

     

     

  • We've completed the first scene which is where you begin your adventures. You've been summoned by the king to help with a plague that has spread accross the realm. 

    You're goal is to speak with the king and partner up with any willing companions.

    Jul 18th, 2018

     

     

  • Closed Rooms JFTC

    In Journey for the Crown there are plenty of rooms and areas to discover. We've design a couple ways of doing this. First we have quests, view able progression via a UI in game and then we have Adventures. This is our hidden database which allows your progress to be noted.

    Jul 9th, 2018

     

     

  • Character Creation Scene JFTC

    In the below video you can see the work that has been done for the character creation page. Plenty of final touches on the burner but this shows what to expect.

    Jul 5th, 2018

     

     

  • Combat Design for Journey for the Crown

    In this video I discuss the ideas of how I went ahead with designing the combat system. It was a really long process to create but I believe the gameplay is going to be a lot of fun.

    Feb 11th, 2018

     

     

  • Footstep Sound Effect Unity 3D C#

    Here is a quick tutorial on how I added the footstep sound effect script to my dragon! You can apply this to your projects, but be sure to sub and like to see more videos. I often will throw a free script/tutorial along with my videos.

    Feb 11th, 2018

     

     

  • Another update for Journey for the Crown. A simple script for our day/night cycle. See below for the script. 

    Feb 8th, 2018

     

     

  • RPG Formation Setup for Journey for the Crown

    Another update for Journey for the Crown.  In this video I discuss the new formations design for easy party formations while moving around. This is a big step in our movement script and was one of the last updates needed to finalize our movement script. 

    Feb 8th, 2018

     

     

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