Wecome to Journey for the Crown website where you can view news updates and changes to our game.

Journey for the Crown is a single player story driven open-world adventure game using multiple characters without the need to pause in combat. Our action based combat system brings interesting ways to manage your team in a fun way. Journey for the Crown brings a lengthy choose your own adventure dialogue system with over 250 zones to explore, countless hours of quests, adventures and treasures to discover.
​Journey for the Crown is the first title for Cover Club Media, an independent game studio located in Toronto, Canada


Journey for the Crown does not currently have a release date as of yet, but we would like to think it should be ready in a couple years or less. At this stage we're creating areas to adventure in now as almost all of the coding and and the majority of the assets are done. 

Be sure to follow and subcribe on the following social media pages. 





  • Some Portraits JFTC

Some Portraits

Here are some new portraits I whipped up in a couple of days. It's a ton of work drawing but it's just so relaxing to do. I tend to switch from coding and designing to drawing a couple times a month. But mostly I put the drawing on the backburner for the polishing stage.

Sep 5th, 2018



First Scene

We've completed the first scene which is where you begin your adventures. You've been summoned by the king to help with a plague that has spread accross the realm. 

You're goal is to speak with the king and partner up with any willing companions.

Jul 18th, 2018



  • Closed Rooms JFTC

Closed Rooms

In Journey for the Crown there are plenty of rooms and areas to discover. We've design a couple ways of doing this. First we have quests, view able progression via a UI in game and then we have Adventures. This is our hidden database which allows your progress to be noted.

Jul 9th, 2018



  • Character Creation Scene JFTC

Character Creation Scene

In the below video you can see the work that has been done for the character creation page. Plenty of final touches on the burner but this shows what to expect.

Jul 5th, 2018



  • Combat Design for Journey for the Crown

Combat Design

In this video I discuss the ideas of how I went ahead with designing the combat system. It was a really long process to create but I believe the gameplay is going to be a lot of fun.

Feb 11th, 2018



  • Footstep Sound Effect Unity 3D C#

Footstep Sound Effect Unity 3D C#

Here is a quick tutorial on how I added the footstep sound effect script to my dragon! You can apply this to your projects, but be sure to sub and like to see more videos. I often will throw a free script/tutorial along with my videos.

Feb 11th, 2018



Day/Night Cycle

Another update for Journey for the Crown. A simple script for our day/night cycle. See below for the script. 

Feb 8th, 2018



  • RPG Formation Setup for Journey for the Crown

Formation Setup for Journey for the Crown

Another update for Journey for the Crown.  In this video I discuss the new formations design for easy party formations while moving around. This is a big step in our movement script and was one of the last updates needed to finalize our movement script. 

Feb 8th, 2018



Creating a Cloth Cloak in Unity 3D

Just finished making a short video on how I was able to make cloaks for characters in Journey for the Crown. I'm very happy with the outcome especially since it will be saving me a pile of time when creating more characters to add to your adventures.

Oct 9th, 2017



  • Dragon Game Design - Blender

Dragon Game Design - Blender

To the design board today. Making a dragon which took about 6 hours to design, rig and paint. I'm going to rig this design up properly with Inverse Kinematics to make it easy to animate.

Sep 26th, 2017




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