In Journey for the Crown there are plenty of rooms and areas to discover. We've design a couple ways of doing this. First we have quests, view able progression via a UI in game and then we have Adventures. This is our hidden database which allows your progress to be noted. This allows us to check what you've missed or completed form other adventures or quests. As a result this provides you with a huge number of different outcomes through the game such as treasures, secret locations, different dialogues and so much more. It's been a huge project designing but it works so perfectly.