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Wiki Page

As the game continues to grow so does the data. The biggest problem lately for me has been trying to manage large amounts of data from

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Terrain Upgrades!

I’ve recently upgraded many of my terrains to incorporate better texturing and anti-tiling functions. Along with those features comes some nifty tricks to blended terrains. I’m

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Beach Preview

Just a small preview of the beach area in the main city of Journey for the Crown. We’ve completed this scene for the most part(NPC aside).

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Castle Cavern

Just finished another scene. Below the castle keep lies a warm cavern with fissures of lava. A resting place once for a dragon but now abandoned.

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Work Continues

​I’ve been quiet but fear not I’ve been busy. Check out this icon list it’s about 1/10 of way there. Currently on the agenda is finalizing

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Inventory & Stats

Today I have re-designed the inventory system from a simplistic and older version I had up. It now uses a character model which is dynamically captured

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First Armor Set

Today, I spent some time working on a new set of armor that I am hoping to use as some evil guard complete look. I am

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